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Project Trash
Unity | 3 weeks | UX, Sound
Project Trash was made through a game project course at Futuregames. I was tasked with designing and implementing sound and music, as well as working in a UX team to design the menus as well as a how-to-play section. The game won a "green award" for staying true to the green theme provided by the game project organizers.
Soundtrack
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